This is my first map in the UnrealEd 2.5 [KF Editor]. I saw Retarded Piano's PerkLeveling map and I thought it would be a good first map to recreate to learn the engine. I didn't like this version because of the bad lighting and some other parts of the level. Anyway, this is my version for a Perk Leveling map.
Features: • Money Room • Ammo Room (2) • Health Room (2) • Welding Room • Fire Room - Takes away 5 health per second. • Grav lift • Weapon Rack (2) • AWESOME shiny floor :D • Zombies are pushed out of the dark lighted room by physics boxes, and they don't get stuck.